Your Ideal Rig in Five Minutes or Less

Animation-ready armatures,
game engine compatible.

Rigify Like Never Before

Streamlined

No Rigify features are sacrificed, and many lengthy steps are automated, leaving you with an enhanced and efficient rigging experience that can easily be integrated into your existing workflow.


Versatile

Completely modify your armature without fear of compatibility issues with existing animations. Add, move, remove bones, and experiment with many of the rig types that Rigify has available.


Organized

With an improved working space, all the settings you could need are available in the same area, alongside an enhanced viewport experience for improved clarity when working with more complex armatures.

What Makes It Different?

Time-Saving

Retargify automatically handles time-consuming steps (Such as constraint linking and common Rigify troubleshooting), allowing you to focus on character rigging, without worrying about unhelpful error messages or manual constraint work.


The plugin aims to make the rigging process as short and frictionless as possible, so hours of work can be done in minutes without affecting the quality of your rig.

Non Destructive

Flexible

Human or animal, connected or disjointed. Any armature can be converted into a fully functional Rigify rig, allowing a large range of motion for each part of the character.


Experimentation is heavily encouraged. Animation, constraint, widget and driver data is kept between rig updates, letting you experiment with your rig settings without losing existing data.

Non-destructive

Create powerful controller rigs with the power of constraints, and make use of many bone controllers to make the animation experience much smoother, letting Retargify take care of all the heavy lifting.


Existing animations are automatically sent to the controller rig, allowing you to do everything within the controller rig, and export it back to the shareable armature when you're done.

Highly Compatible

Unity icon Unreal Engine icon
Godot icon Source 2 icon

Loaded with Features

Automatic Updates

Seamless updating through Blender 4.2's Extension system.

Better Working Space

All settings you could need in a single convenient place.

Properties Mirroring

Save plenty of time by mirroring rig type data on the armature.

Collection Presets

Save sets of bone collections and instantly switch between them.

Bones to Collections

Automatically move bones to their respective collection based on type.

Data Retention

Keep animation, widget, constraint & driver data when updating armatures.

Backwards Baking

Edit existing animations (like motion captured data) with ease.

Easily Shareable

Make use of widget & baking tools even without the plugin installed.

Helper Bone Support

Ignore bones during generation to allow for constraint driven bones.

Custom Bone Naming

Improve organization and allow sharing animations between rigs.

Automatic Fixes

Common errors are automatically fixed, ensuring a smooth experience.

Widget Editor

Intuitive editor to allow widgets to better suit your character.

What People Have to Say

Asher's icon
Asher

I've been using it constantly. It's made posing rig setups so much easier.

Marc V's icon
Marc V

If you enjoy Rigify and a possible faster way in taking a base armature and slapping a 'puppet' like rig system over it this is your addon.

Mark V's icon
Riddick3

Has saved me an insane amount of setup time and headache working with various skeletons for my projects.

Mark V's icon
Artvin

Really useful for modding, allows for heavy creativity without destroying the original model.

Mark V's icon
Pac Dunn

It's made the benefits and time savings of a proper rig accessible to existing models.

Mark V's icon
Mono

Lets you convert virtually any rig into a rigify rig while keeping the original untouched, which is insanely useful for any animation purpose.

Unselles' icon
Unselles

An extremely useful plugin to quickly and easily generate IK rigs with Rigify, while also offering greater flexibility than other quick-rig solutions.

Asher's icon
Asher

I've been using it constantly. It's made posing rig setups so much easier.

Marc V's icon
Marc V

If you enjoy Rigify and a possible faster way in taking a base armature and slapping a 'puppet' like rig system over it this is your addon.

Mark V's icon
Riddick3

Has saved me an insane amount of setup time and headache working with various skeletons for my projects.

Mark V's icon
Artvin

Really useful for modding, allows for heavy creativity without destroying the original model.

Mark V's icon
Pac Dunn

It's made the benefits and time savings of a proper rig accessible to existing models.

Mark V's icon
Mono

Lets you convert virtually any rig into a rigify rig while keeping the original untouched, which is insanely useful for any animation purpose.

Unselles' icon
Unselles

An extremely useful plugin to quickly and easily generate IK rigs with Rigify, while also offering greater flexibility than other quick-rig solutions.

Purchase Options

Standard $39.95 For individuals Purchase
Indie $119.95 For teams of 15 people Purchase
Studio $199.95 For teams of 30 people Purchase

All versions allow for commercial use

In Doubt? Read the Docs!

Documentation