Your Ideal Rig in Five Minutes or Less
Animation-ready armatures,
game engine compatible.
Rigify Like Never Before
Streamlined
No Rigify features are sacrificed, and many lengthy steps are automated, leaving you with an enhanced and efficient rigging experience that can easily be integrated into your existing workflow.
Versatile
Completely modify your armature without fear of compatibility issues with existing animations. Add, move, remove bones, and experiment with many of the rig types that Rigify has available.
Organized
With an improved working space, all the settings you could need are available in the same area, alongside an enhanced viewport experience for improved clarity when working with more complex armatures.
What Makes It Different?
Time-Saving
Retargify automatically handles time-consuming steps (Such as constraint linking and common Rigify troubleshooting), allowing you to focus on character rigging, without worrying about unhelpful error messages or manual constraint work.
The plugin aims to make the rigging process as short and frictionless as possible, so hours of work can be done in minutes without affecting the quality of your rig.
Flexible
Human or animal, connected or disjointed. Any armature can be converted into a fully functional Rigify rig, allowing a large range of motion for each part of the character.
Experimentation is heavily encouraged. Animation, constraint, widget and driver data is kept between rig updates, letting you experiment with your rig settings without losing existing data.
Non-destructive
Create powerful controller rigs with the power of constraints, and make use of many bone controllers to make the animation experience much smoother, letting Retargify take care of all the heavy lifting.
Existing animations are automatically sent to the controller rig, allowing you to do everything within the controller rig, and export it back to the shareable armature when you're done.
Highly Compatible
Loaded with Features
Automatic Updates
Seamless updating through Blender 4.2's Extension system.
Better Working Space
All settings you could need in a single convenient place.
Properties Mirroring
Save plenty of time by mirroring rig type data on the armature.
Collection Presets
Save sets of bone collections and instantly switch between them.
Bones to Collections
Automatically move bones to their respective collection based on type.
Data Retention
Keep animation, widget, constraint & driver data when updating armatures.
Backwards Baking
Edit existing animations (like motion captured data) with ease.
Easily Shareable
Make use of widget & baking tools even without the plugin installed.
Helper Bone Support
Ignore bones during generation to allow for constraint driven bones.
Custom Bone Naming
Improve organization and allow sharing animations between rigs.
Automatic Fixes
Common errors are automatically fixed, ensuring a smooth experience.
Widget Editor
Intuitive editor to allow widgets to better suit your character.
What People Have to Say
I've been using it constantly. It's made posing rig setups so much easier.
If you enjoy Rigify and a possible faster way in taking a base armature and slapping a 'puppet' like rig system over it this is your addon.
Has saved me an insane amount of setup time and headache working with various skeletons for my projects.
Really useful for modding, allows for heavy creativity without destroying the original model.
It's made the benefits and time savings of a proper rig accessible to existing models.
Lets you convert virtually any rig into a rigify rig while keeping the original untouched, which is insanely useful for any animation purpose.
An extremely useful plugin to quickly and easily generate IK rigs with Rigify, while also offering greater flexibility than other quick-rig solutions.
I've been using it constantly. It's made posing rig setups so much easier.
If you enjoy Rigify and a possible faster way in taking a base armature and slapping a 'puppet' like rig system over it this is your addon.
Has saved me an insane amount of setup time and headache working with various skeletons for my projects.
Really useful for modding, allows for heavy creativity without destroying the original model.
It's made the benefits and time savings of a proper rig accessible to existing models.
Lets you convert virtually any rig into a rigify rig while keeping the original untouched, which is insanely useful for any animation purpose.
An extremely useful plugin to quickly and easily generate IK rigs with Rigify, while also offering greater flexibility than other quick-rig solutions.